Teaching and Learning Digital Education

Digital Education

Our Vision & Mission


The Digital Education Development Committee is dedicated to harnessing the power of Artificial Intelligence (AI) to transform learning and teaching. We strive to cultivate students' self-directed learning, digital literacy, and problem-solving capacities through an intelligent and data-informed learning environment. Anchored in positive education, we guide students to navigate the digital world ethically and responsibly, fostering positive well-being and empowering every Kei Long student to thrive as a responsible global digital citizen.

 

 

Objectives

  1. Enhancing Students’ Digital Literacy and Skills
    Guiding students to utilize digital technologies effectively and ethically, empowering them to become responsible digital citizens.
  2. Promoting AI-Empowered Education
    Fostering pedagogical innovation and harnessing innovative technologies to enhance the efficacy of learning and teaching.
  3. Establishing Smart Learning Environments and Mechanisms
    Leveraging data analytics to provide personalized learning feedback and continuously optimizing smart campus facilities.

 

 

Activities

 

STEAM & AI Competitions

No.

Competition Name

Target Levels / Participants

Partner / Organizing Organization

1

Hong Kong Inter-School Generative AI Creative Competition 2026 "GEN Your Mind"

S.1 & S.5

10Botics

2

The 1st National Youth Artificial Intelligence Competition - Hong Kong Regional Selection (Youth AI Tool Application Competition)

S.5

Hong Kong New Generation Cultural Association

3

Universal Robotics Challenge Hong Kong Regional Robotics Competition

S.1 & S.2

WINSTARS

4

Design Ethical Futures with Generative AI Training and Competition

S.3 & S.4

The Hong Kong Polytechnic University (PolyU)

5

"Tribute to Maritime: The Shipping Industry in My Eyes" Generative AI Creative Competition

S.1

Hong Kong Baptist University (HKBU)

6

STEM x Marine Vessel Model Mission Navigation Timed Competition

S.2

AiTLE x HKIMT

7

Hong Kong Inter-School Aviation Challenge: Flight Simulation Competition

S.5

Greater Bay Area Youth Development Association

8

Fun Science Competition: "Every Grid Counts"

S.2 to S.5

Hong Kong Science Museum

 

STEAM & AI Training Workshops & Activities

No.

Activity Name

Target Participants

1

"A.I. Student Ambassador" Training Programme (6 Sessions)

S.1 to S.4 (Gifted Students)

2

XR x STEAM Experience Day

S.1 (Whole Form)

3

Micro:bit AI Interactive Brick Wall Programming Workshop

S.1 (Whole Form)

4

AI Facial Recognition Automatic Door Workshop

S.3 (Whole Form)

5

InnoTech & Sustainable Development Series: Big Data Collection & Renewable Energy

S.2 (Whole Form)

6

Science Assembly: AI & Sports Fitness Technology Fun Day

S.2 (Whole Form)

7

Robotics School Team Elite Training Programme (12 Sessions)

S.1 & S.2 (School Team)

8

Hong Kong International Airport Technovation Lab Visit

S.4 Students

 

Interdisciplinary Curriculum Collaboration

No.

Project Name

Collaborating Subjects

Target Grade

1

Playground Slide Engineering Design Project

Mathematics, Geography, STEAM

S.3 (Whole Form)

2

Holographic "Magic Mirror" Lamp Stand Fabrication

Physics, Design & Technology (D&T)

S.3 (Whole Form)

3

Interdisciplinary Revolving Lantern (Zoetrope) Making

Chinese Language, Science, Visual Arts

S.1 (Whole Form)

4

Contour Line 3D Terrain Modeling

Geography, Design & Technology (D&T)

S.3 (Whole Form)

5

Sports Science & Heart Rate Investigation

Physical Education (PE), Biology

S.3 (Whole Form)

6

Cross-Disciplinary Health Tech: BMI Slogan, Typing & Coding Challenge

ICT, Design & Technology, BAFS, Technology & Living

Junior Secondary (S.1–S.3)

7

Beidou x Ark Orienteering Workshop: Satellite Observation Instrument Fabrication

Mathematics, Physics, Chemistry, Biology

S.3 (Whole Form)

8

Exploring Yuen Long Flora: Digital Ecological Poster Design

Science, Information & Communication Technology (ICT)

S.2 (Whole Form)